The new version of the game includes a new "recipe book" in your Survival Mode inventory and in Crafting Tables, which shows recipes you've unlocked and uses your inventory to autofill a recipe in your crafting grid to simplify the crafting process. (This is great for recipes you don't use all the time, such as certain redstone components, and for new players or those who don't commit Minecraft recipes to memory) Usually, players unlock recipes as they collect the ingredients used to craft such things; for example, collecting a wood log grants the recipe for wood planks. However, for servers and worlds that have existed prior to 1.12 many of those recipes should already be unlocked, and doing so is possible with commands. I've put recipes to a vote in the server Facebook Group; since they can be granted on a per-player basis, members of Superstes Noctis can choose if they want recipes unlocked or if they'd rather earn them by scratch.
Achievements were a big deal in Minecraft up until now, but in 1.12 they're replaced by Advancements. It is my understanding that Achievement progress will not translate to Advancement progress, and it will all need to be done again; this makes sense, because there is more depth to some of the Advancements than the Achievement system ever was capable of supporting. Similar to recipes, I put Advancement unlocking by commands in the hands of the members of Superstes Noctis with the option to opt-out of pre-unlocking them if they wish.
Screenshot of SN Advancements (early progress) |
Over time, I'm hoping to make even more Advancements (and get the two buggy ones I've made already also working alongside the three functional ones) with ideas from the members of Superstes Noctis. Organizing it in a tree like the system is can be a bit confusing for nonlinear advancements, so I'll need to make sure the tree doesn't get out of hand and end up looking like out-of-control vines branching all over your screen.
{"display": {"icon": {"item": "minecraft:clock"},"title": {"text": "Superstes Noctis","color":"white"},"description": {"text": "Survive the Night","color":"white"},"background": "minecraft:textures/blocks/red_sand.png","show_toast": false,"announce_to_chat": false},"criteria": {"tick": {"trigger":"minecraft:tick","requirements": [["tick"]]}}}
That code mades this, the base Advancement in the SN tree. |
Once 1.12 goes live and Superstes Noctis is updated with it, these Custom Advancements should hopefully make gameplay more interesting in a unique way to the server. I personally am extremely excited to see how this system can be used to help, or hinder, our continuing efforts to survive the night.
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